Game Engines are very popular cutting-edge technology whereby games such as Hearthstone – Heroes of Warcraft (Blizzard) and Temple Run (Imangi Studios) were made using it. In this course, students will learn to design their own games. Students will learn to write scripts for the Unity Game Engine and create a game. Fundamental knowledge on the Visual studio will be taught through lectures with hands-on sessions to ensure that students fully comprehend the core concepts of game design.

Entry Requirements:

Age 12 and above.

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Course Overview

This course is intended for individuals who have no prior computer and/or coding knowledge that are keen in understanding the fundamentals of game design.

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Course Objectives

Upon completion of the course, the trainee will be able to:

  • Understand the concepts of Game Design.
  • Understand the fundamentals of Programming for designing games.
  • Create a simple game using the Unity Game Engine.
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Course Outcomes

Introduction to basic game programming

  • The concepts of game design.
  • Basic logic of programming.

Introduction to Unity Game Engine and Visual Studio.

  • The core functionalities of Unity Game Engine.
  • The core functionalities of Visual Studio.

Functions, Variables and Scope.

  • Create different variable types for storing data.
  • Create functions to tidy codes.
  • Understand local and global scope.
  • Make a simple text game.

Graphical User Interface.

  • Import graphical assets into Unity Game Engine.
  • Integrating graphical assets to scene.

Transition of Scenes.

  • Create a Main Menu Scene.
  • Create a Game Scene.
  • Create a Game Over Scene.
  • Link different game scene with one another.

Collision Detection.

  • Transform object when collided.
  • Manage the website speed and loading time

Implementing Audio and Building the Project.

  • Play audio to enhance gameplay experience.
  • Build game project into .exe format.
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Duration

21 Hours

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Delivery Mode

Lecture and hand-on sessions

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Assessment Information

No assessment

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Appeal Process

Not applicable

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Certification

Students, who satisfy the minimum attendance requirements (75%), will be issued with the Certificate of Attendance by BMC.

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Fee Structures

  1. All fees are subject to the prevailing Goods and Services Tax (GST) unless specified otherwise.
  2. Course Application Fee is NOT REFUNDABLE.
  3. Do not pay your school fees before you have signed the standard student contract.
  4. All fees quoted are in Singapore Dollar (S$).
  5. Fees are subject to periodic changes without prior notice.
  6. BMC accepts the following methods of payment:
    1. Cash
    2. Cashier’s order payable to BMC International College Pte Ltd
    3. Cheque payable to BMC International College Pte Ltd
    4. NETS
    5. Credit cards (VISA, Mastercard, Diners Club & American Express)

“ALL FEES ARE SUBJECT TO GST UNLESS STATED OTHERWISE”

*All Singaporean aged 25 and above can use their S$500 SkillsFuture from the Government to pay for a wide range of approved skills-related courses. Visit the SkillsFuture Credit website (www.skillsfuture.sg/credit) to choose from the courses available on the SkillsFuture Credit course directory.

Part Time Fee Structure

Full-Payment Structure

Fees Breakdown
(shows the full breakdown of total payable fees)
Total Payable
(S$)
Course Application Fee $53.50
Tuition Fee ($850.00 - $425.00) 50% Discount $425.00
Course Material Fee $50.00
Total before GST $475.00
Grand Total Amount (Incl GST & Course Application Fee) $561.75

 

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COURSE DURATION TABLE

TYPE PART-TIME
Local 21 hours

View Ang Mo Kio Commencement Dates

PART TIME

COURSE COMMENCEMENT DATES TIME DAY
22 Nov 2018 07:00PM - 10:00PM Tue/Thu

 

 

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View Jurong East Commencement Dates

PART TIME

COURSE COMMENCEMENT DATES TIME DAYS
18 Nov 2018 09:30AM - 05:00PM Sun
5 Jan 2018 09:30AM - 05:00PM Sun
Commencement dates after the last available date are yet to be scheduled.

 

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Computing & Enginneering

A.ADAI KALAVAN
Vice Principal/Head of Department
HP:(+65) 9338 8345
Telephone:(+65) 6565 5655
Email:adaikalavan@bmc.edu.sg

Mr. Adai kalavan is currently the Head of Department for Computing and Engineering Programmes at BMC International College. He is managing the University of Hertfordshire, Engineering Degree programmes and Pearson BTEC Higher National Diploma programmes in Computing and Engineering.

Adai kalavan holds a Masters Degree in Computer Applications from University of Madras and a Bachelors degree in Science majoring in Physics from Madurai Kamaraj University, India. In addition, he obtained Advance Diploma in Teaching Higher Education validated by Nottingham Trent University, UK. He also holds the certifications from Singapore Institute of Technical Education (ITE) for The Effective Supervisor, Coaching Skills, Planning & Implementing OJT and Instructional Skills.

Adai kalavan has 15 years of experience in managing UK University programmes in Singapore PEIs. Prior coming to BMC International College, he was the Head of Department for Business and Computing programmes at Raffles Academy and Stamford Raffles College, where he managed the University of Derby and Nottingham Trent University MBA, BABM and BSc programs.

He started his career in the marketing industry and after a short period he moved on to the education sector. In his 20 years of vast experience in Higher Education, he has lectured various Computing and IT modules at Masters, Bachelors, Higher/Advance Diploma and Diploma levels. His students achieved top ranks in their academic studies at regional and international levels. Adai’s motivation and guidance has journeyed his students to participate in various international competitions and to achieve top prizes.

Qualification
Masters Degree in Computer Applications from University of Madras

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